the Unbound Sky
General Campaign Background
- Bridges and spires used to form an incomplete lattice connecting floating islands in a sea of wind. Some islands are the size of the sub-continent of India, while others are the size of a small auditorium, or smaller. Stable in relation to each other, even through ferocious storms, islands are periodically shaded by islands above and in turn occlude the sun from shining on islands below. The known region of the game that the characters are starting out at have islands as far as a mile or more above them, and and unknown distance below them.
- As the Sun circles the Unbound Sky, it descends to the other side of the world, from which can be seen occasionally rays of dim, blue-green light as the sun filters through the central water mass of the lattice, far below.
- Gravity works on everything except the Islands, and the most reasonable explanation for this is the one given by the Church: the Islands are the incarnation of the Unnamed God. If you want to be technical, the entirety of the Unbound Sky is the Unnamed God, but the islands are the most stable portion. The thing to remember is- if you fall, you’re going down.
- Metal is rare. Most traditionally metal weapons and tools, when they can be found, are bronze. Iron is used for firearms but little else. Metal armor is uncommon, and no one would waste any metal on something as frivolous as money.
- Water can be scarce. Water collection is done from cisterns collecting rain, air-wells condensing dew, and an uncommon artifact called a wellstone that brings water up from the center of the Unbound Sky. Itinerant Saints (Clerics, Druids, Oracles, etc.) will commonly trade goods or shelter for casting create water a multitude of times to fill cisterns that have fallen low.
- Guns and black powder exist, but despite being traceable back to antiquity, has never advanced past the early Firearms stage. Common reasons for this is lack of material resources and time to further advance the technology.
- The Church is rather monolithic, at least among Humans and their off-shoots. Though the clergy wields great power over the daily lives of the common man, spell-casting priests are considered living Saints, wielding the power of the Unnamed God and exercising, at least in theory, communal control over the Church itself.
- Large mammals are really, really scarce. Heck, the only horses you’re ever likely to see are the summoned mounts of Paladins, and they would be considered magical and holy even if they were merely mundane horses.
- Undead are non-existent in the Unbound Sky, except in ghost stories around the fire. While a cleric can still channel energy to heal, they get other abilities to replace the utility of channeling against undead.